Bug in character generation

Topics: Developer Forum
Nov 1, 2006 at 1:00 PM
There is a kinda bug in the character generation. Every time you call (for example) GenderMenu, if you press an invalid key it calls another copy of GenderMenu. Then when you get to the end of ClassMenu it falls back through each method and has some unexpected behavious.

To duplicate: press "a" to chooose gender (nothing happens). Then chooose "m" and male is selected. Choose "a" for human and then "a" for Warrior. At this point the name setting part should appear, but it does not.

I've fixed it in the source but not sure where to put it (MainMenu.vb and Gneration.vb are changed). Basically I changed them all to Functions and put While loops in if an invalid key is pressed.

Email me at sam@wackylabs.net for the files.

Oh, also, I think you should go for option 2 - re: random encounters as it sounds more fun. Is it not simply a level 0 dungeon anyway (or level -1 if the towns are level 0). You just have to make the monsters invisible and handle the 'hit' differently.
Nov 2, 2006 at 2:22 PM
Added workitem with files attached.

Change to character generation